# tglgames.com > A small collection of free, no-install, no-signup browser games. Each game is a single self-contained HTML5 file — no app store, no tracking, no monetization. ## Games - [TGL Pool](https://tglgames.com/pool/): 8-ball with realistic spin physics, Yahoo-Pool-style aim helper, live multiplayer, replays, Glicko-2 ratings, single-elimination tournaments. [About](https://tglgames.com/pool/about/) · [LLM details](https://tglgames.com/pool/llm-pool.txt) - [Space Drifter](https://tglgames.com/spacedrifter/): twin-stick momentum shooter with drift physics, charge meter, end-of-wave power-up cards, and a global leaderboard. [About](https://tglgames.com/spacedrifter/about/) · [LLM details](https://tglgames.com/spacedrifter/llm-space-drifter.txt) - [TGL Snake](https://tglgames.com/snake/): classic 21×21 grid snake plus power-ups (Speed Up, Shield, Magnet, Score Boost, Slow Down). Smooth controls, deterministic seeded food, swipe + key + d-pad inputs, replay-validated leaderboard. [About](https://tglgames.com/snake/about/) · [LLM details](https://tglgames.com/snake/llm-snake.txt) - [TGL 2048](https://tglgames.com/2048/): slide tiles, combine, reach 2048 — and beyond. 4×4 grid, deterministic seeded spawns, server-validated replay scoring, leaderboard. [About](https://tglgames.com/2048/about/) · [LLM details](https://tglgames.com/2048/llm-2048.txt) - [TGL Brick Blaster](https://tglgames.com/brickblaster/): paddle + ball + bricks block-breaker. Four brick tiers (std / hard / tough / armor), power-ups (multi-ball, laser, wide paddle, speed up, through-ball, mega bomb, slow-time, extra life), endless levels, server-validated leaderboard. [About](https://tglgames.com/brickblaster/about/) · [LLM details](https://tglgames.com/brickblaster/llm-brickblaster.txt) - [Jungle Run](https://tglgames.com/junglerun/): endless side-scroller. Jump pits, swing vines, dodge snakes; coins unlock skins. [LLM details](https://tglgames.com/junglerun/llm-junglerun.txt) - [TGL Blackjack](https://tglgames.com/blackjack/): Beat The Dealer. Trust The Odds. Make It Count. 6-deck shoe vs the house. Hit, stand, double, split, surrender, insurance. Dealer hits soft 17 (H17), naturals pay 3:2. Replay-validated leaderboard, virtual chips only — no real money. [About](https://tglgames.com/blackjack/about/) · [LLM details](https://tglgames.com/blackjack/llm-blackjack.txt) - [TGL Poker](https://tglgames.com/poker/): No-Limit Texas Hold'em 6-handed cash game vs 5 distinct AI personalities (TAG, Calling Station, LAG, Maniac, Rock). Server-validated replay scoring, no real money. [About](https://tglgames.com/poker/about/) · [LLM details](https://tglgames.com/poker/llm-poker.txt) - [Last Card Standing](https://tglgames.com/last-card-standing/): 108-card shedding card game; solo or live WebSocket multiplayer. Action cards, custom rule toggles (stacking, no-mercy, jump-in, steal, …), replay-validated. [About](https://tglgames.com/last-card-standing/about/) · [LLM details](https://tglgames.com/last-card-standing/llm-last-card-standing.txt) - [TGL Stack Rush](https://tglgames.com/stack-rush/): Build High. Stay Tight. Go Far. Single-tap stacker — a block sweeps across the stage; tap to drop. Overhang gets sliced; perfect drops keep your width and chain into combos (×1/×2/×3/×5). Integer-only geometry, server-validated replay, global leaderboard. [About](https://tglgames.com/stack-rush/about/) · [LLM details](https://tglgames.com/stack-rush/llm-stack-rush.txt) - [TGL Cell Arena](https://tglgames.com/cell-arena/): single-player cell-eating arena. Move with the mouse, eat food and smaller AI cells to grow, avoid bigger ones. Score = max_mass + time_alive_seconds + kills × 50. Sanity-cap validator with seeded food/bot budgets. [About](https://tglgames.com/cell-arena/about/) · [LLM details](https://tglgames.com/cell-arena/llm-cell-arena.txt) - [TGL Euchre](https://tglgames.com/euchre/): Partner Up. Outsmart Them. Take Every Trick. 2-vs-2 partnership trick-taking with bowers, trump calls, "going alone," and a race to 10. No luck — just skill and strategy. Replay-validated. [About](https://tglgames.com/euchre/about/) · [LLM details](https://tglgames.com/euchre/llm-euchre.txt) ## Platform notes - All games run client-side as a single inline HTML/CSS/JS file per game. - Backend is a small PHP API that handles guest sessions, signed run tokens, run submission, sanity-cap or replay validation, leaderboards, and per-user stats. - No tracking pixels, no analytics SDK, no third-party scripts. - Light + dark theme via shared `/assets/theme.css` and `/assets/theme.js`. - Server policy: log everything (raw IPs, user agents, request bodies), keep forever. ## Author mgwalk — site at https://tglgames.com/